ABPL30076 Game Design Studio: Solar
University of Melbourne · Level 3 · 25 points · When it runs isn’t recorded yet.
- No final exam: all coursework
Is ABPL30076 hard?
ABPL30076: About average. Not counted by Bachelor of Science, so it isn't on its lists. Makes it easier: No final exam. Makes it harder: 2 other hurdle tasks. The easier and harder points roughly balance out. No student reviews yet — based on the Handbook only.
What you learn
A game design studio themed on solarpunk: level design, mechanics, narrative and art direction for a whole game world.
After it you can
- Design levels, mechanics and interface for a game
- Shape narrative and art direction around a theme
- Produce design docs, a game build and a pitch
What you need first
ABPL20057 and ABPL20058 and ABPL30075 and MUSI20173
- ABPL20057 Game Design Studio: Steam
- ABPL20058 Game Design Studio: Cyber
- ABPL30075 Game Design Studio: Frost
- MUSI20173 The Art of Game Music
How it’s assessed
Assignments 50%, Presentations 5%, Projects 45%, Participation 0%
Student reviews and ratings
No student reviews yet — be the first to rate it.
Taken this subject? Rate it anonymously (difficulty, workload, marking, would you recommend it) and leave a tip for next year's students. Rate ABPL30076
Quick answers
- What do I need before taking ABPL30076?
- Needs ABPL20057 and ABPL20058 and ABPL30075 and MUSI20173.
- Does ABPL30076 have a final exam?
- No, there is no final exam. Assessment: Assignments 50%, Presentations 5%, Projects 45%, Participation 0%.
- Can I take ABPL30076 as breadth?
- No, it isn’t listed as breadth for any course.
- Can I rate ABPL30076?
- Yes. If you've taken it, rate it anonymously on this page (difficulty, workload, marking, would you recommend it) and leave a tip for next year's students. Averages show once 3 students have rated it; tips are checked before they appear.
Source: University of Melbourne Handbook 2026
Always confirm in the official Handbook.
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