FLTV10016 Animation Studio 1A
University of Melbourne · Level 1 · 18.75 points · Runs in 2026: Semester 1.
- No final exam: all coursework
- About 7 class hours a week
Is FLTV10016 hard?
FLTV10016: About average. Not counted by Bachelor of Science, so it isn't on its lists. Makes it easier: No final exam, First-year subject. Makes it harder: 7 class hours a week. The easier and harder points roughly balance out. No student reviews yet — based on the Handbook only.
What you learn
Animation from the ground up: stop-motion, 2D, key-frame and straight-ahead methods, drawing, sound recording and software.
After it you can
- Try out the main animation techniques
- Draw for animation
- Build a folio of animation experiments
What you need first
None
What it leads to
How it’s assessed
Projects 100%
Student reviews and ratings
No student reviews yet — be the first to rate it.
Taken this subject? Rate it anonymously (difficulty, workload, marking, would you recommend it) and leave a tip for next year's students. Rate FLTV10016
Quick answers
- When is FLTV10016 offered?
- Runs in 2026: Semester 1.
- What do I need before taking FLTV10016?
- No prerequisites.
- Does FLTV10016 have a final exam?
- No, there is no final exam. Assessment: Projects 100%.
- How many class hours a week does FLTV10016 have?
- 7 h a week in class
- Can I take FLTV10016 as breadth?
- No, it isn’t listed as breadth for any course.
- What can I take after FLTV10016?
- 3 subjects need it first, for example FLTV10019, FLTV10020, FLTV10025.
- Can I rate FLTV10016?
- Yes. If you've taken it, rate it anonymously on this page (difficulty, workload, marking, would you recommend it) and leave a tip for next year's students. Averages show once 3 students have rated it; tips are checked before they appear.
Source: University of Melbourne Handbook 2026
Always confirm in the official Handbook.
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