CULS20019 Leisure, Play, and Gaming Cultures

University of Melbourne · Level 2 · 12.5 points · Runs in 2026: Semester 1.

Is CULS20019 hard?

CULS20019: About average. Makes it easier: No final exam. No student reviews yet — based on the Handbook only.

What you learn

Leisure, play and video games as culture, and how race, gender and money shape the ways we play.

After it you can

What you need first

None

How it’s assessed

Presentations 20%, Reports and essays 40%, Projects 40%

Student reviews and ratings

No student reviews yet — be the first to rate it.

Taken this subject? Rate it anonymously (difficulty, workload, marking, would you recommend it) and leave a tip for next year's students. Rate CULS20019

Quick answers

When is CULS20019 offered?
Runs in 2026: Semester 1.
What do I need before taking CULS20019?
No prerequisites.
Does CULS20019 have a final exam?
No, there is no final exam. Assessment: Presentations 20%, Reports and essays 40%, Projects 40%.
How many class hours a week does CULS20019 have?
3 h a week in class
Can I take CULS20019 as breadth?
Yes, for: Bachelor of Arts, Bachelor of Biomedicine, Bachelor of Commerce, Bachelor of Design, Bachelor of Fine Arts (Acting), Bachelor of Fine Arts (Animation), Bachelor of Fine Arts (Dance), Bachelor of Fine Arts (Film and Television), Bachelor of Fine Arts (Music Theatre), Bachelor of Fine Arts (Production), Bachelor of Fine Arts (Screenwriting), Bachelor of Fine Arts (Theatre), Bachelor of Fine Arts (Visual Art), Bachelor of Music, Bachelor of Science.
Can I rate CULS20019?
Yes. If you've taken it, rate it anonymously on this page (difficulty, workload, marking, would you recommend it) and leave a tip for next year's students. Averages show once 3 students have rated it; tips are checked before they appear.

Source: University of Melbourne Handbook 2026

Always confirm in the official Handbook.

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